Jeremy Bell's Audio Portfolio |
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Title | Duration | Description |
Dance for Me |
1:48 | This is an excerpt from some music I wrote for a student film I worked on back in college. It's based on a dream I had years ago. |
1:13 | This is a clip from my video game, "HotKeyz," which I created when I was taking some coding classes. It's an educational game, meant to help users learn pro audio software. I did all the music and sound design for this game. | |
Fight Scene |
0:55 | This is a clip from a piece I wrote back in audio engineering school. The assignment was to do the score for a fight scene in a movie. I chose a scene in Kill Bill. |
Gravitational Anarchy 1 Don't see any audio controls? Click here instead. |
1:20 | This was my entry to Radiolab's Remix Contest, but thanks to a series of comically-timed unfortunate events, I missed the entry deadline by minutes. It's actually a pretty funny story -- maybe I'll tell it sometime... perhaps on a podcast of some kind... |
1:10 | I wrote the full score for a documentary film called Divided by Language: India's Newspapers. Here's a clip. | |
Caves of Ice Don't see any audio controls? Click here instead. |
0:53 | My aim here was to create something in the style of the NPR radio show "Music from the Hearts of Space." |
1:02 | I produced all the audio and composed all the music for this short animated film. I also wrote and directed it. | |
I Dream in Commercials 1 Don't see any audio controls? Click here instead. |
0:45 | This is a clip from the soundtrack to a short animated film that I've been working on for the past year. |
Peonies for Mary Don't see any audio controls? Click here instead. |
0:55 | Here's a clip from a solo piano piece that's intended for film placement. It should create a mood that is placid, graceful, and just a little eerie. |
1:09 | Here's another clip from my educational game "HotKeyz," for which I did all the music and sound design. | |
I Dream in Commercials 2 Don't see any audio controls? Click here instead. |
0:41 | Here's another clip from the soundtrack to the unfinished animated short, "I Dream in Commercials." |
Drastic Industries Don't see any audio controls? Click here instead. |
0:54 | This is a section from a piece I wrote for a composers' job listing that called for "high-intensity, orchestral/industrial" music. |
Gravitational Anarchy 2 Don't see any audio controls? Click here instead. |
1:20 | Here's another excerpt from my ill-fated entry to Radiolab's Remix Contest. |
The Big Crunch Don't see any audio controls? Click here instead. |
0:43 | This is a clip from piece that I composed and produced. It's intended for placement in a video game or commercial, to create a high-adrenaline, tense, edgy mood. |
Bittersweet Surrender Don't see any audio controls? Click here instead. |
0:51 | This is a piece for piano, strings and woodwinds that I composed for placement in film or television. It has a minimalist arrangement and a mood that is wistful, contemplative, and, as the title suggests, bittersweet. |
Love Through This Don't see any audio controls? Click here instead. |
0:40 | I have always been fascinated with the idea that the music studio is itself a musical instrument. I developed a method whereby the producer can actually develop the vocal melody after the vocal part has been recorded. In this section of my song, I recorded each individual syllable seven times -- one for each note of the scale I was using. Then, in post, I simply arranged the audio according to what note I wanted for each syllable. The result is kind of quirky and obviously wouldn't work for many songs, but for this section of this song, it worked perfectly. |
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